All Character Sheets
Power Generator
Character Sheet:
Character:
Player:
Age:
Race:
Body Type:
Disabling Characteristics:
Attributes:
STR:
(Strength)
-1
+1
+2
+3
+4
For each additional point in STR: severity in injury cna be reduced once every combat encounter
REF:
(Reflex)
-1
+1
+2
+3
+4
For each additional point in REF: turn priority is Higher at the beginning of combat encounters
INT:
(Intelligence)
-1
+1
+2
+3
+4
For each additional point in STR: severity in injury cna be reduced once every combat encounter
Skills:
Strength
Based Skills
Endurance
-1
+1
+2
+3
+4
roll:
3
Athletics
-1
+1
+2
+3
+4
roll:
3
Grip
-1
+1
+2
+3
+4
roll:
3
Swim
-1
+1
+2
+3
+4
roll:
3
Throw
-1
+1
+2
+3
+4
roll:
3
Reflex
Based Skills
Perception
-1
+1
+2
+3
+4
roll:
3
Acrobatics
-1
+1
+2
+3
+4
roll:
3
Ride/Pilot
-1
+1
+2
+3
+4
roll:
3
Slight of Hand
-1
+1
+2
+3
+4
roll:
3
Stealth
-1
+1
+2
+3
+4
roll:
3
Intelligence
Based Skills
General Knowledge
-1
+1
+2
+3
+4
roll:
3
Deception
-1
+1
+2
+3
+4
roll:
3
Infiltration
-1
+1
+2
+3
+4
roll:
3
Persuasion
-1
+1
+2
+3
+4
roll:
3
Survival
-1
+1
+2
+3
+4
roll:
3
Vocations:
Vocation
str
ref
int
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
Vocation
str
ref
int
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
Vocation
str
ref
int
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
Skill
str
ref
int
cbt
+1
+2
+3
+4
roll:
3
State:
Injuries:
1
2
3
4
5
6
When the level of injury exceeds your
BASE ROLL
(3) + ATTRIBUTE POINTS
, you fall unconscious.
Lingering Injuries:
Injury:
Penalty:
Destiny Points
1
2
3
4
5
Commerce Points
0
1
2
3
4
5
6
7
8
Equipment and Inventory
Notes